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Mobile architecture allows maintaining this connection whilst during transit. [1] Each day the number of mobile devices is increasing, mobile architecture is the pieces of technology needed to create a rich, connected user experience. Currently, there is a lack of uniform interoperability plans and implementation.
A smartphone is a tool of mobile computing. Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software ...
Multi-access edge computing (MEC), formerly mobile edge computing, is an ETSI-defined [1] network architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network [2] [3] and, more in general at the edge of any network. The basic idea behind MEC is that by running applications and ...
Wireless mesh architecture is a first step towards providing cost effective and low mobility over a specific coverage area. Wireless mesh infrastructure is, in effect, a network of routers minus the cabling between nodes. It is built of peer radio devices that do not have to be cabled to a wired port like traditional WLAN access points (AP) do ...
A cloudlet is a mobility-enhanced small-scale cloud datacenter that is located at the edge of the Internet. The main purpose of the cloudlet is supporting resource-intensive and interactive mobile applications by providing powerful computing resources to mobile devices with lower latency.
Heterogeneous computing is widely used in system-on-chip devices such as tablets, smartphones, other mobile devices, and video game consoles. [6] HSA allows programs to use the graphics processor for floating point calculations without separate memory or scheduling. [7]
5G network slicing is a network architecture that enables the multiplexing of virtualized and independent logical networks on the same physical network infrastructure. [1] [2] Each network slice is an isolated end-to-end network tailored to fulfill diverse requirements requested by a particular application.
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.