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This template is an SVG replacement for template:chess diagram and template:chaturanga diagram. To use, cut and paste one of the examples given below and replace the piece codes with the desired game position. The diagram heading and caption can be changed as desired or removed.
See Template:Chess_diagram for the template and Template_talk:Chess_diagram for instructions on how to use it. While diagrams have used a Wikipedia-specific format, with Lua support the {{Chess diagram}} code in the English Wikipedia now supports FEN directly. Here is how a chess diagram looks in the Wikipedia source:
These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{ Chess diagram }} .
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This is the template test cases page for the sandbox of Template:Chess diagram Purge this page to update the examples. If there are many examples of a complicated template, later ones may break due to limits in MediaWiki ; see the HTML comment " NewPP limit report " in the rendered page.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
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In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.