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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  4. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. It has subsequently been used in numerous games.

  5. Yahtzee Croshaw - Wikipedia

    en.wikipedia.org/wiki/Yahtzee_Croshaw

    PC Magazine ' s Will Greenwald scored the game 3.5/5, describing the game as "a funny little take on casual mobile games that doesn't offer any depth or complexity," while adding that the game "does a good job of taking the piss out of games (and you as the player) with the sharp-tongued Britishness of Yahtzee's writing and the minimalism of ...

  6. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward and its studio in Kraków, Poland for the Call of Duty series. [1] The engine was originally based on id Tech 3 by id Software with Ritual Entertainment 's ÜberTools enhancements.

  7. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Black Mesa - A third-party recreation of Half-Life (1998) that was made in response to the release of Half-Life: Source (2004), a port of the original game to the Source engine. [2] Black Mesa originally released as a free mod in September 2012, and later had a full commercial release on Steam in March 2020. [3] [4]

  8. Zombie Panic! Source - Wikipedia

    en.wikipedia.org/wiki/Zombie_Panic!_Source

    Zombie Panic! Source began development in early 2005, and released their first public beta on December 28, 2007. [1] [2]On October 8, 2008, it was one of the first five "mods" to be released on Steam by Valve under their new commitment to easily accessible quality user-created modifications in the Steam Store.

  9. List of canceled Command & Conquer games - Wikipedia

    en.wikipedia.org/wiki/List_of_canceled_Command...

    Prior to the announcement, the game had been in production for two years. The plot would have revolved around a repeat invasion of Scrin, shown from the eyes of a GDI commando. In the first previews of the game by GameSpot and IGN, it was confirmed Tiberium used a game engine based on Unreal Engine 3. [7] [8]