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Meanwhile, The AV Club contributor Brian Clair said the game succeeded as a learning tool. [7] MacWorld's George and Ben Beekman thought the game was well below the industry standard for the genre. [8] Entertainment Weekly thought the game was a missed opportunity; instead of being interesting and unique it was merely "Myst with a twist". [9]
Business Wire called Blue's ABC Time Activities "one of the most anticipated kids software debuts in recent memory". [4] Together, Blue's Birthday Adventure and Blue's ABC Time Activities sold-through over 150,000 units in their first month of release, and were the second and third best selling educational titles. [5]
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
This category lists video games published by Discovery Channel Multimedia. Pages in category "Discovery Channel Multimedia games" The following 8 pages are in this category, out of 8 total.
Big Job is a 1996 educational video game developed by American studio ImageBuilder Software and published by Discovery Channel Multimedia in 1996 for Windows and ...
PC Gamer US named Elroy Goes Bugzerk the "Best Educational Product" of 1995. The editors wrote, "The game's sense of humor is perfectly aimed at its intended audience, and the story is well-written and engaging. Elroy Goes Bugzerk does a better job of hiding educational content in an entertaining game than any other title from 1995."
Evolution: The Game of Intelligent Life is a life simulation and real-time strategy computer game that allows players to experience, guide, and control evolution from an isometric view on either historical earth or on randomly generated worlds while racing against computer opponents to reach the top of the evolution chain, and gradually evolving the player's animals to reach the "grand goal of ...
As the game opens, the Master of Mischief, a common antagonist of The Learning Company's Super Seekers games and the counterpart of antagonist Morty Maxwell in the Super Solvers games, steals the kingdom's crown and hides all of the castle's treasures. The player takes on the role of the Super Seeker once again, whose job is to find the ...