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Wildemount is the main setting of Critical Role 's second campaign. [23] Explorer's Guide to Wildemount includes series canon up to Campaign Two Episode 50. Haeck said "right at the beginning of the book, we make it very clear that this book is set in a very specific point of time and that your canon will diverge wildly from that of Critical Role."
Explorer's Guide to Wildemount (2020) is a sourcebook that details the continent of Wildemount from the Critical Role campaign setting for the 5th edition of the Dungeons & Dragons. Unlike the Critical Role: Tal'Dorei Campaign Setting , this sourcebook is considered "official" Dungeons & Dragons material since it was published by Wizards of the ...
The continents of Tal'Dorei, Wildemount, and Eiselcross [4] [5] D&D 5e Green Ronin Publishing, WotC, Darrington Press: 2015–Present Originally created by Matthew Mercer for his personal Pathfinder campaign.
Explorer's Guide to Wildemount (2020) is a sourcebook that details the continent of Wildemount from the Critical Role campaign setting for the 5th edition of the Dungeons & Dragons. Unlike the Critical Role: Tal'Dorei Campaign Setting , this sourcebook is considered "official" Dungeons & Dragons material since it was published by Wizards of the ...
The campaign is an actual play which follows the Mighty Nein, a party of seven adventurers, in their travels across the continent of Wildemount. It occurs at a time of very high tensions between the Dwendalian Empire and the Kryn Dynasty—two of Wildemount's major powers, which are divided by the Ashkeeper Peaks mountain range.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
From his starting point at the North Pole, the map shows Santa headed south along the Pacific rim and then across Asia, Australia, Africa and Europe. He stopped in Antarctica, and as night fell in ...
The story is set on the continent of Wildemount, which was briefly visited during the Vox Machina campaign. The Mighty Nein campaign is set about 20 years after Vox Machina's final battle against Vecna; [15] [16] it takes place at a time where tensions are very high between the Dwendalian Empire and the Kryn Dynasty, two of Wildemount's major ...