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  2. jMonkeyEngine - Wikipedia

    en.wikipedia.org/wiki/JMonkeyEngine

    jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).

  3. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .

  4. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine allows its users to share their addresses and code locations with other users of the community by making use of cheat tables. "Cheat Tables" is a file format used by Cheat Engine to store data such as cheat addresses, scripts including Lua scripts and code locations, usually carrying the file extension.ct. Using a Cheat Table is ...

  5. Apache Lucene - Wikipedia

    en.wikipedia.org/wiki/Apache_Lucene

    It was initially available for download from its home at the SourceForge web site. It joined the Apache Software Foundation's Jakarta family of open-source Java products in September 2001 and became its own top-level Apache project in February 2005. The name Lucene is Doug Cutting's wife's middle name and her maternal grandmother's first name. [8]

  6. Category:Code search engines - Wikipedia

    en.wikipedia.org/wiki/Category:Code_search_engines

    This category is for search engines that search for computer program source code. Pages in category "Code search engines" The following 12 pages are in this category, out of 12 total.

  7. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    When Andy "Aurican" Kempling released a modified version of the Doom source code that made it possible to record demos in slow motion and in several sessions, it was possible for the first players to start recording tool-assisted demos. In a few months, in June 1999, Finnish Esko Koskimaa, Swedish Peo Sjöblom, and Israeli Yonatan Donner opened ...

  8. AOL

    search.aol.com

    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web. AOL.

  9. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]