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  2. Resident Evil 2 (2019 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_2_(2019...

    Resident Evil 2 [a] is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Versions for iOS, iPadOS, and macOS were released in December 2024.

  3. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Time – this may be a timer counting down the time limit or the time left until a specific event. It may also be a timer counting up to records such as lap times in racing games, or the length of time a player can last in games based on survival. Many HUDs also use time displays to show the in-game time, such as the current time of day or year ...

  4. Resident Evil 2 - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_2

    Resident Evil 2 [b] is a 1998 survival horror video game developed and published by Capcom for the PlayStation.The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.

  5. VMU - Wikipedia

    en.wikipedia.org/wiki/VMU

    Some have the same 128 KB storage as the VMU, equivalent to 200 blocks, while others have multiple "pages" with each acting as a 128 KB memory card. In the latter case, a button or switch allows the user to select the desired memory card. This is due to the Dreamcast having a limit of 128 KB per individual memory card.

  6. Resident Evil 1.5 - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_1.5

    Resident Evil 1.5 is the unofficial name given to a scrapped prototype version of the 1998 survival horror game Resident Evil 2. It was under development by Capcom for the PlayStation , and was directed by Hideki Kamiya and produced by Shinji Mikami .

  7. Daymare: 1998 - Wikipedia

    en.wikipedia.org/wiki/Daymare:_1998

    The project was born as a result of work on Resident Evil 2 Reborn, a fan-made remake. Given the attention it garnered, the team received a call directly from Capcom who officially invited them to their Osaka HQ in 2015. They asked Invader Studios to cease the development of the game, which resulted in its cancellation. [2]

  8. Devil May Cry (video game) - Wikipedia

    en.wikipedia.org/wiki/Devil_May_Cry_(video_game)

    The decision was made late in the development process to change the game to a more mission-based advancement, instead of the more open-ended structure of the Resident Evil games. [36] Devil May Cry ' s difficulty was intentional, according to Kamiya, who called it his "challenge to those who played light, casual games".

  9. Resident Evil (2002 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(2002_video...

    Mike Weigand of GamePro wrote, "It's like playing Resident Evil for the first time." [32] GameSpot remarked that the defensive weapons add a new layer of strategy to the game. [3] However, the controls were criticized for their lack of analog precision, a feature that was previously available in the Nintendo 64 version of Resident Evil 2. [35]