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We may approximate a circle of radius from an arbitrary number of cubic Bézier curves. Let the arc start at point A {\displaystyle \mathbf {A} } and end at point B {\displaystyle \mathbf {B} } , placed at equal distances above and below the x-axis, spanning an arc of angle θ = 2 ϕ {\displaystyle \theta =2\phi } :
Subdivide now each line segment of this polygon with the ratio : and connect the points you get. This way you arrive at the new polygon having one fewer segment. Repeat the process until you arrive at the single point – this is the point of the curve corresponding to the parameter .
The mathematical basis for Bézier curves—the Bernstein polynomials—was established in 1912, but the polynomials were not applied to graphics until some 50 years later when mathematician Paul de Casteljau in 1959 developed de Casteljau's algorithm, a numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker Citroën ...
Graphs showing the relationship between the roots, and turning, stationary and inflection points of a cubic polynomial, and its first and second derivatives by CMG Lee. Thanks to en:user:GalacticShoe for an algorithm to exactly draw a cubic polynomial segment with a cubic Bezier. Source: Own work: Author: Cmglee: Other versions
Bézier surfaces are a species of mathematical spline used in computer graphics, computer-aided design, and finite element modeling. As with Bézier curves, a Bézier surface is defined by a set of control points.
Above: monochrome screening; below: Gupta-Sproull anti-aliasing; the ideal line is considered here as a surface. In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel-based displays and printers. On such media, line drawing requires an approximation (in ...
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The 2nd Brocard cubic is the locus of a point X for which the pole of the line XX* in the circumconic through X and X* lies on the line of the circumcenter and the symmedian point (i.e., the Brocard axis). The cubic passes through the centroid, symmedian point, both Fermat points, both isodynamic points, the Parry point, other triangle centers ...