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Transport simulation is a subgenre of city-building games. Instead of managing housing and other city aspects, these games focus on transportation. Instead of managing housing and other city aspects, these games focus on transportation.
Cities in Motion is a business simulation game developed by Colossal Order and published by Paradox Interactive. [1] The goal of the game is to implement and improve the public transport system in various cities. This can be achieved by building lines for buses, trams, metro trains, waterbuses, buses, and helicopters.
OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source [5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
Simutrans is a cross-platform simulation game in which the player strives to run a successful transport system by constructing and managing transportation systems for passengers, mail and goods by land (rail, road, tram, monorail, maglev), air and water between places.
Cities in Motion 2 is a 2013 business simulation game that was developed by Colossal Order and published by Paradox Interactive and is the sequel to the popular mass transit simulation game Cities in Motion. [1] As with its predecessor, the goal of the game is to create efficient public transport systems in different major cities of the world.
The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain, GPL, BSD, Creative Commons, zlib, MIT, Artistic License or other (see the comparison of Free and open-source software and the Comparison of ...
The game is a single-player open-ended city-building simulation. Players engage in urban planning by controlling zoning, road placement, taxation, public services, and public transportation of an area. They also work to manage various elements of the city, including its budget, health, employment, traffic, and pollution levels.
Transport Tycoon is a city-based video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994 [1] for DOS.It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as ...
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