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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect An action that must be performed within a single frame for perfect execution. free look 1. To be able to look around the map freely, usually limited by typical mechanics of the game such as the boundaries of the game world. This is ...

  4. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013), Red Dead Redemption 2 (2018) and Minecraft (2011).

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine Dagor Engine: C++: 2017 Yes 3D Windows, PlayStation 4, PlayStation 3, Xbox 360, Linux, macOS: List: BSD: Dark Engine: C++: 1995 No 3D Windows: Thief: The Dark Project, System Shock 2, Thief II: The Metal Age: Proprietary

  6. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay.

  7. Compression artifact - Wikipedia

    en.wikipedia.org/wiki/Compression_artifact

    The lower the bit rate, the more coarsely the coefficients are represented and the more coefficients are quantized to zero. Statistically, images have more low-frequency than high-frequency content, so it is the low-frequency content that remains after quantization, which results in blurry, low-resolution blocks. In the most extreme case only ...

  8. NYT ‘Connections’ Hints and Answers Today ... - AOL

    www.aol.com/nyt-connections-hints-answers-today...

    today's connections game answers for wednesday, december 11, 2024: 1. utopia: paradise, seventh heaven, shangri-la, xanadu 2. things you shake: hairspray, magic 8 ...

  9. Shattered Horizon - Wikipedia

    en.wikipedia.org/wiki/Shattered_Horizon

    Shattered Horizon is a first-person shooter where players fight in zero gravity surrounded by the broken remains of Earth's orbital infrastructure and billions of tons of rocky debris thrown into orbit by a huge explosion on the Moon. In Shattered Horizon, players have complete freedom of movement. They can make full use of the space setting ...