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LuaRocks allows installing Lua modules to standard Lua paths as well as to customized locations. For this reason, it is possible to use it to install extensions to any project that uses standard Lua modules, such as the Awesome window manager. Some projects, however, adopted LuaRocks as their recommended solution for managing extensions ...
Mingw-w64 is a free and open-source suite of development tools that generate Portable Executable (PE) binaries for Microsoft Windows. It was forked in 2005–2010 from MinGW ( Minimalist GNU for Windows ).
Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.
ZeroBrane Studio is a cross-platform application written in Lua that runs on Windows (Windows XP+), Linux, and macOS (10.9+) operating systems. It uses the wxWidgets toolkit and the Scintilla component for file editing.
Used to shop for, download, install, update, uninstall and back up video games. Works on Windows NT, OS X and Linux; Uplay: A cross-platform video game distribution, licensing and social gameplay platform, developed and maintained by Ubisoft. Used to shop for, download, install and update video games.
On May 20, 2008, Danjou announced in an e-mail to the awesome mailing list [8] that a new format for the configuration file will be used in 3.0 release. The new format was placed in a file ~/.awesomerc.lua, and was later moved to ~/.config/awesome/rc.lua. As the extension suggests, the configuration file is written in the Lua programming ...
This program creates a Lua state, passes the Lua state to IUPLua for initialization, and then opens and executes a Lua script against the Lua state. Or, the entire IUP state can be dynamically loaded via use of a Lua require or package.loadlib of IUPLua. The script(s) can later be compiled with the Lua compiler if needed.
LuaJIT adds several extensions to its base implementation, Lua 5.1, most of which do not break compatibility. [18] "BitOp" for binary operations on unsigned 32-bit integers (these operations are also compiled by the just-in-time compiler) [19] "CoCo", which allows the VM to be fully resumable across all contexts [20] A foreign function ...