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Firefly: Still Flying (2010) Firefly: A Celebration (2012) (an omnibus edition of the three Firefly titles produced for the series' tenth anniversary) Titan resumed regular publication of Firefly reference and related books in 2016: Firefly: The Gorramn Shiniest Language Guide and Dictionary in the 'Verse (Monica Valentinelli, 2016) [23]
Firefly Online is a vaporware strategic role-playing video game based on the Firefly franchise. It was being developed by Spark Plug Games and Quantum Mechanix for Microsoft Windows, macOS, iOS, and Android. [1] Although never officially cancelled, there have been no updates about the game's release since March 2016.
The Firefly Role-Playing Game is a science fiction tabletop role-playing game released in 2014, written by Monica Valentinelli and set in the universe of the Joss Whedon television show Firefly. Firefly takes place in a space Western setting where high technology mixes with frontier life on newly terraformed planets. [ 1 ]
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The show takes its name from the "Firefly-class" spaceship Serenity that the central characters call home. The Firefly-class ships, some 40,000 still in use, [12] is so named for the resemblance to the shape of a firefly, complete with a tail section that lights up during acceleration, analogous to the bioluminescent insect's abdomen.
Firefly Role-Playing Game; S. Serenity Role Playing Game This page was last edited on 11 May 2021, at 22:28 (UTC). Text is available under the Creative Commons ...
Firefly Studios Limited (also stylized as FireFly Studios) is a British video game developer based in London. Formed in August 1999 by Simon Bradbury, David Lester, and Eric Ouellette, the company focuses on historic real-time strategy games for the PC and Macintosh systems. They are best known for their Stronghold series of games. [2]
Serenity Role Playing Game is a science fiction tabletop role-playing game released in 2005 and set in the universe of the movie Serenity and the television series Firefly. It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for Best RPG in 2005. [1]