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Train Dispatcher is a train simulator of centralized traffic control (CTC) systems. It was originally developed in the 1980s as a training tool for a commercial railroad and was then made available to the public. The software is currently produced by SoftRail (formerly Signal Computer Consultants) for Windows-based computers.
Rocrail is a freeware software package [1] for controlling a model train layout from one or more computers. Users can run trains directly from a computer , or have some run automatically with manual control for any others.
Java Model Railroad Interface (JMRI) is an open source program for model railroad hobbyists, released under GNU General Public License v2. It allows users to control LED lights, horn, or switch the railway of hobbyist open-source or commercials closed-sourced trains. JMRI is a suite of tools distributed via a single download.
BVE Trainsim (originally Boso View Express [1] [2] [3]) is a Japanese three-dimensional computer-based train simulator. [3] It is notable for focusing on providing an accurate driving experience [3] [4] [5] as viewed from inside the cab, rather than creating a network of other trains [6] [7] —other trains passed along the route are only displayed as stationary objects. [3]
Microsoft Train Simulator allows players to operate a selection of trains on various routes within Europe, Asia, and North America. Gameplay features include the ability to couple wagons, start and stop them, as well as operate trains using mouse and keyboard or hardware accessories (e.g. Raildriver) as controls.
The locomotive decoders are dependent on AC track power (50 or 60 Hz) to synchronize the command receiver. Thus, TMCC can only operate on AC track power. Because TMCC utilizes the DCC command codes, it is possible to control TMCC with DCC compatible software. MTH Electric Trains included support to interface and control TMCC with its DCS system.
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A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.