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StarCraft II multi-player gameplay spawned a separate esports competition that later drew interest from companies other than Blizzard, and attracted attention in South Korea and elsewhere, similar to the original StarCraft esports. Since 2017, StarCraft II multi-player mode, co-op mode and the first single-player campaign have been free-to-play ...
StarCraft II: Wings of Liberty: Metroids can be seen Starcraft II: Legacy of the Void: Tauren Space Marine can be spawned using the Konami Code: Starlink: Battle for Atlas: Guest appearances by Star Fox characters exclusive to the Nintendo Switch version and Ratchet & Clank characters exclusive to the PlayStation 4 version
StarCraft II: Wings of Liberty is a science fiction real-time strategy video game developed and published by Blizzard Entertainment.It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. [6]
StarCraft II: Wings of Liberty: July 27, 2010 [22] July 27, 2010 [22] Developed by Blizzard Entertainment for Windows and Mac OS X [23] Continues story from four years after Brood War [24] Intended as a first part of trilogy, and the title will be focusing on the story of Terrans [25] StarCraft II: Heart of the Swarm: March 12, 2013 March 12, 2013
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the second part of the StarCraft II trilogy developed by Blizzard Entertainment, with the final part being Legacy of the Void. [3] The game was released on March 12, 2013.
The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. [3] Blizzard launched its invite-only beta testing of the game on March 31, 2015. [4] The testing closed on November 2, 2015, [5] a week before the November 10 release date.
Professional StarCraft II competition features professional gamers competing in Blizzard Entertainment's real-time strategy game StarCraft II.Professional play began following the game's initial release in 2010, as the game was the sequel to StarCraft, considered one of the first esports and the foundation of South Korea's interest and success in competitive gaming. [1]