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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    The average salary of these designers varies depending on their region. [40] As of 2015 the salary of experienced workers has shifted to approximately US$87,000 (£59,911.17) [41] As of January 17, 2020, the average annual pay for a game designer in the United States is $130,000 a year. [42]

  3. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    An American game designer's salary depends on where the designer works, who they work for, and what kind of designer they are. A good starting place on finding average salaries is International Game Developers Association's entry level salary report that lists $50,000 to $80,000 annually; averaging $57.600. A closer comparison to what a US Game ...

  4. List of U.S. states and territories by median wage and mean ...

    en.wikipedia.org/wiki/List_of_U.S._states_and...

    The first table contains a list of U.S. states and territories by annual median income. The second table contains a list of U.S. states and territories by annual mean wage. Information from an unknown source; Average wage in the United States was $69,392 in 2020. [1] Median income per person in the U.S. was $42,800 in 2019. [2]

  5. See What a $100K Salary Looks Like After Taxes in Your State

    www.aol.com/see-100k-salary-looks-taxes...

    Montana. Take-home salary for single filers: $72,236 Take-home salary for married filers: $78,587 Montana’s highest income tax bracket has a 6.75% rate, which applies to residents who earn a ...

  6. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The larger teams consist of programmers, artists, game designers, and producers. Their salaries can range anywhere from $50,000 to $120,000 generating large labor costs for firms producing video games [62] which can often take between one and three years to develop.

  7. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    A game's artwork included in media, such as demos and screenshots, has a significant impact on customers, because artwork can be judged from previews, while gameplay cannot. [1] [7] Artists work closely with designers on what is needed for the game. [8] Tools used for art design and production are known as art tools.

  8. Greg Street - Wikipedia

    en.wikipedia.org/wiki/Greg_Street

    Greg Street is an American video game designer and former Head of Creative Development for Riot Games. [2]Street was previously employed by Blizzard Entertainment as Lead Systems Designer on the award-winning MMORPG World of Warcraft, and is also known by his screen name "Ghostcrawler" on the World of Warcraft forums and his own Twitter account.

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