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  2. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    Huffman tree generated from the exact frequencies of the text "this is an example of a huffman tree". Encoding the sentence with this code requires 135 (or 147) bits, as opposed to 288 (or 180) bits if 36 characters of 8 (or 5) bits were used (This assumes that the code tree structure is known to the decoder and thus does not need to be counted as part of the transmitted information).

  3. Canonical Huffman code - Wikipedia

    en.wikipedia.org/wiki/Canonical_Huffman_code

    The advantage of a canonical Huffman tree is that it can be encoded in fewer bits than an arbitrary tree. Let us take our original Huffman codebook: A = 11 B = 0 C = 101 D = 100 There are several ways we could encode this Huffman tree. For example, we could write each symbol followed by the number of bits and code:

  4. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  5. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is used to construct a Huffman tree during Huffman coding where it finds an optimal solution. In decision tree learning, greedy algorithms are commonly used, however they are not guaranteed to find the optimal solution. One popular such algorithm is the ID3 algorithm for decision tree construction.

  6. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    In computer science, a trie (/ ˈ t r aɪ /, / ˈ t r iː /), also known as a digital tree or prefix tree, [1] is a specialized search tree data structure used to store and retrieve strings from a dictionary or set.

  7. Method of analytic tableaux - Wikipedia

    en.wikipedia.org/wiki/Method_of_analytic_tableaux

    A graphical representation of a partially built propositional tableau. In proof theory, the semantic tableau [1] (/ t æ ˈ b l oʊ, ˈ t æ b l oʊ /; plural: tableaux), also called an analytic tableau, [2] truth tree, [1] or simply tree, [2] is a decision procedure for sentential and related logics, and a proof procedure for formulae of first-order logic. [1]

  8. David A. Huffman - Wikipedia

    en.wikipedia.org/wiki/David_A._Huffman

    Huffman came up with the algorithm when a professor offered students to either take the traditional final exam, or improve a leading algorithm for data compression. [5] Huffman reportedly was more proud of his work "The Synthesis of Sequential Switching Circuits," [ 1 ] which was the topic of his 1953 MIT thesis (an abridged version of which ...

  9. Adaptive Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Huffman_coding

    Adaptive Huffman coding (also called Dynamic Huffman coding) is an adaptive coding technique based on Huffman coding. It permits building the code as the symbols are being transmitted, having no initial knowledge of source distribution, that allows one-pass encoding and adaptation to changing conditions in data.