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Sokoban. A Sokoban puzzle being solved. Sokoban (倉庫番, Sōko-ban, lit. 'warehouse keeper'[1]) is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982.
1992 tactile interface glove design from NASA. Haptic technology (also kinaesthetic communication or 3D touch) [1][2] is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. [3] These technologies can be used to create virtual objects in a computer simulation, to control virtual objects, and ...
The game utilizes a video tape that runs constantly while users play the board game portion. Events on the video tape combine with board game play to determine whether users win or lose the game. The video itself was directed by Les Landau and contains original footage filmed on the actual Star Trek: The Next Generation sets at Paramount Studios.
This is an accepted version of this page This is the latest accepted revision, reviewed on 11 September 2024. Genre of seated tabletop social play The board game Monopoly is licensed in 103 countries and printed in 37 languages. Young girls playing a board game in the Iisalmi library in Finland, 2016 Board games are tabletop games that typically use pieces. These pieces are moved or placed on ...
Visualplanet Ltd. Visualplanet Ltd specialises in the manufacture and global distribution of projected capacitance interactive touch screen foils, which are designed to be used in a wide variety of Touch Screen applications from through-window touch to direct integration into LCD Screens. From its headquarters in Cambridge, England, the company ...
Genre (s) Adventure. Mode (s) Single-player. Hunt the Wumpus is a text-based adventure game developed by Gregory Yob in 1973. In the game, the player moves through a series of connected caves, arranged as the vertices of a dodecahedron, as they hunt a monster named the Wumpus. The turn-based game has the player trying to avoid fatal bottomless ...
A virtual touch screen (VTS) is a user interface system that augments virtual objects into reality either through a projector or optical display using sensors to track a person's interaction with the object. For instance, using a display and a rear projector system a person could create images that look three-dimensional and appear to float in ...
e. An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. The form is defined by intense player involvement with a story that takes place in real time and evolves according to players ...
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