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  2. Numerical model of the Solar System - Wikipedia

    en.wikipedia.org/wiki/Numerical_model_of_the...

    One starts with a high accuracy value for the position (x, y, z) and the velocity (v x, v y, v z) for each of the bodies involved. When also the mass of each body is known, the acceleration (a x, a y, a z) can be calculated from Newton's Law of Gravitation. Each body attracts each other body, the total acceleration being the sum of all these ...

  3. VSOP model - Wikipedia

    en.wikipedia.org/wiki/VSOP_model

    The reference system in the solution TOP2013 is defined by the dynamical equinox and ecliptic of J2000.0. [11] The TOP2013 solution is the best for the motion over the time interval −4000...+8000. Its precision is of a few 0.1″ for the four planets, i.e. a gain of a factor between 1.5 and 15, depending on the planet, compared to VSOP2013.

  4. List of gravitationally rounded objects of the Solar System

    en.wikipedia.org/wiki/List_of_gravitationally...

    The radii of these objects range over three orders of magnitude, from planetary-mass objects like dwarf planets and some moons to the planets and the Sun. This list does not include small Solar System bodies , but it does include a sample of possible planetary-mass objects whose shapes have yet to be determined.

  5. n-body problem - Wikipedia

    en.wikipedia.org/wiki/N-body_problem

    An approximate solution to the problem is to decompose it into n − 1 pairs of star–planet Kepler problems, treating interactions among the planets as perturbations. Perturbative approximation works well as long as there are no orbital resonances in the system, that is none of the ratios of unperturbed Kepler frequencies is a rational number ...

  6. Kepler's laws of planetary motion - Wikipedia

    en.wikipedia.org/wiki/Kepler's_laws_of_planetary...

    This means that the acceleration vector ¨ of any planet obeying Kepler's first and second law satisfies the inverse square law ¨ = ^ where = is a constant, and ^ is the unit vector pointing from the Sun towards the planet, and is the distance between the planet and the Sun. Since mean motion = where is the period, according to Kepler's third ...

  7. Celestial mechanics - Wikipedia

    en.wikipedia.org/wiki/Celestial_mechanics

    Orbital mechanics or astrodynamics is the application of ballistics and celestial mechanics to the practical problems concerning the motion of rockets, satellites, and other spacecraft. The motion of these objects is usually calculated from Newton's laws of motion and the law of universal gravitation.

  8. Geodesics in general relativity - Wikipedia

    en.wikipedia.org/wiki/Geodesics_in_general...

    This formulation of the geodesic equation of motion can be useful for computer calculations and to compare General Relativity with Newtonian Gravity. [1] It is straightforward to derive this form of the geodesic equation of motion from the form which uses proper time as a parameter using the chain rule. Notice that both sides of this last ...

  9. Solar System - Wikipedia

    en.wikipedia.org/wiki/Solar_System

    Animations of the Solar System's inner planets orbiting. Each frame represents 2 days of motion. Animations of the Solar System's outer planets orbiting. This animation is 100 times faster than the inner planet animation. The planets and other large objects in orbit around the Sun lie near the plane of Earth's orbit, known as the ecliptic ...