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  2. Nvidia System Tools - Wikipedia

    en.wikipedia.org/wiki/Nvidia_System_Tools

    www.nvidia.com /en-us /drivers /nvidia-system-tools-6 _08-driver / NVIDIA System Tools (previously called nTune ) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS .

  3. GPU-Z - Wikipedia

    en.wikipedia.org/wiki/GPU-Z

    TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Memory – The amount of graphics memory available to the processor. SM Count – Number of streaming multiprocessors. [1] Core clock – The factory core clock frequency; while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia.

  5. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.

  6. Omega Drivers - Wikipedia

    en.wikipedia.org/wiki/Omega_Drivers

    Omega Drivers were unofficial, third-party device drivers for ATI and NVIDIA graphics cards, created by Angel Trinidad. They differed from the official drivers in that they offer more customization and extra features. They are compatible with some ATI graphics cards and some NVIDIA cards that use Detonator drivers.

  7. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    Nvidia therefore has safely enabled asynchronous compute in Pascal's driver. [10] Instruction-level preemption. In graphics tasks, the driver restricts this to pixel-level preemption because pixel tasks typically finish quickly and the overhead costs of doing pixel-level preemption are much lower than performing instruction-level preemption.

  8. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Binary drivers often do not work with current versions of open-source software, and rarely support development snapshots of open-source software; it is usually not directly possible for a developer to use Nvidia's or ATI's proprietary drivers with a development snapshot of an X server or a development snapshot of the Linux kernel.

  9. GeForce 900 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_900_series

    Unlike AMD's competing GCN-based graphics cards which include a full implementation of hardware-based asynchronous compute, [46] [47] Nvidia planned to rely on the driver to implement a software queue and a software distributor to forward asynchronous tasks to the hardware schedulers, capable of distributing the workload to the correct units. [48]