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  2. Jackson (API) - Wikipedia

    en.wikipedia.org/wiki/Jackson_(API)

    In computing, Jackson is a high-performance JSON processor for Java. Its developers extol the combination of fast, correct, lightweight, and ergonomic attributes of the library. Its developers extol the combination of fast, correct, lightweight, and ergonomic attributes of the library.

  3. jq (programming language) - Wikipedia

    en.wikipedia.org/wiki/Jq_(programming_language)

    jq is a very high-level lexically scoped functional programming language in which every JSON value is a constant. jq supports backtracking and managing indefinitely long streams of JSON data. It is related to the Icon and Haskell programming languages.

  4. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In procedural code, my_point_1 is created as the origin (0.0, 0.0). Because no creation procedure is specified, the procedure default_create inherited from class ANY is used. This line could have been coded create my_point_1.default_create. Only procedures named as creation procedures can be used in an instruction with the create keyword.

  5. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    The specifications allow JSON objects that contain multiple members with the same name. The behavior of implementations processing objects with duplicate names is unpredictable. For interoperability, applications should avoid duplicate names when transmitting JSON objects.

  6. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool design pattern is used in several places in the standard classes of the .NET Framework. One example is the .NET Framework Data Provider for SQL Server. As SQL Server database connections can be slow to create, a pool of connections is maintained. Closing a connection does not actually relinquish the link to SQL Server.

  7. Creational pattern - Wikipedia

    en.wikipedia.org/wiki/Creational_pattern

    Some examples of creational design patterns include: Abstract Factory pattern: a class requests the objects it requires from a factory object instead of creating the objects directly; Factory method pattern: centralize creation of an object of a specific type choosing one of several implementations

  8. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  9. JSON streaming - Wikipedia

    en.wikipedia.org/wiki/JSON_streaming

    JSON streaming comprises communications protocols to delimit JSON objects built upon lower-level stream-oriented protocols (such as TCP), that ensures individual JSON objects are recognized, when the server and clients use the same one (e.g. implicitly coded in). This is necessary as JSON is a non-concatenative protocol (the concatenation of ...

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