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GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
Construct is an HTML5-based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.
Turbulenz's primary product is an HTML5 game engine. It supports 3D graphics, dynamic lighting, shadow maps, physics, 2D animations, and audio. It relies on WebGL, Web Audio and JavaScript, and is intended to support the development of web browser based games. [5] The engine is supported by a development community hub site and a consumer store ...
If you were to ask us what we thought of HTML5 gaming (games playable in a mobile web browser through the tech of the same name) a year ago, we would have told you that we weren't impressed. Aside ...
Let's just get something out of the way: HTML5 gaming on Facebook and mobile hasn't exploded because, frankly, most of the early HTML5 games look like high school programming class projects.
Phaser vs. Cocos2d-x: Cocos2d-x is a cross-platform 2D/3D game development framework. Compared with Phaser, it supports more native platforms, such as iOS and Android. However, Phaser is based on HTML5, which makes it easier to integrate with modern web technologies and is suitable for rapid iteration and deployment of web platforms.
During the New Game Conference in San Francisco, Zynga Germany HTML5 guru Paul Bakaus urged game creators to work past the glaring shortcomings of HTML5 games, Gamasutra reports. You know,
C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...