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  2. Non-uniform rational B-spline - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_rational_B-spline

    Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analytic (defined by common mathematical formulae ) and modeled shapes .

  3. Solid Modeling Solutions - Wikipedia

    en.wikipedia.org/wiki/Solid_Modeling_Solutions

    The properties of Bézier curves and uniform B-splines were well known, but the staff had to gain an understanding of non-uniform B-splines and rational Bézier curves and try to integrate the two. It was necessary to convert circles and other conics to rational Bézier curves for the curve/curve intersection.

  4. B-spline - Wikipedia

    en.wikipedia.org/wiki/B-spline

    When the weight is equal to 1, a NURBS is simply a B-spline and as such NURBS generalizes both B-splines and Bézier curves and surfaces, the primary difference being the weighting of the control points which makes NURBS curves "rational". By evaluating a NURBS at various values of the parameters, the curve can be traced through space; likewise ...

  5. NURMS - Wikipedia

    en.wikipedia.org/wiki/NURMS

    In computer graphics, non-uniform rational mesh smooth (NURMS) or subdivision surface technique is typically applied to a low-polygonal mesh to create a high-polygonal smoothed mesh. Usage [ edit ]

  6. Inkscape - Wikipedia

    en.wikipedia.org/wiki/Inkscape

    While developed for Inkscape it is a library that can be used from any application. It provides support for basic geometric algebra, paths, distortions, Boolean operations, plotting implicit functions, non-uniform rational B-spline (NURBS) and more. 2Geom is free software released under LGPL 2.1 or MPL 1.1. [22] [23]

  7. Isogeometric analysis - Wikipedia

    en.wikipedia.org/wiki/Isogeometric_analysis

    Isogeometric analysis is a computational approach that offers the possibility of integrating finite element analysis (FEA) into conventional NURBS-based CAD design tools. . Currently, it is necessary to convert data between CAD and FEA packages to analyse new designs during development, a difficult task since the two computational geometric approaches are diffe

  8. Talk:Non-uniform rational B-spline - Wikipedia

    en.wikipedia.org/wiki/Talk:Non-uniform_rational...

    NURBS are an extension of B-splines, so everything to do with the basis functions and the knots really belongs on B-spline (unless I'm mistaken and regular B-splines don't include non-uniform knots). My understanding is that non-uniform knot vectors are a part of B-splines and so the difference between B-splines and NURBS is that NURBS are ...

  9. De Boor's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Boor's_algorithm

    In the mathematical subfield of numerical analysis, de Boor's algorithm [1] is a polynomial-time and numerically stable algorithm for evaluating spline curves in B-spline form. It is a generalization of de Casteljau's algorithm for Bézier curves.