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A classic motherboard with on-board integrated graphics processors, a discrete graphics card can be installed at a PCI slot. GPU switching is a mechanism used on computers with multiple graphic controllers.
Display Data Channel (DDC) is a collection of protocols for digital communication between a computer display and a graphics adapter that enable the display to communicate its supported display modes to the adapter and that enable the computer host to adjust monitor parameters, such as brightness and contrast.
A second display or second displays is a common term describing the multi-monitor setup with just one additional monitor attached. Today it is particularly common to have one workstation with two monitors connected where the second monitor is referred to as the second display. Many tablets will serve as a second display connected to a laptop. [22]
A flat-panel display (FPD) computer monitor A cathode-ray tube (CRT) computer monitor A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display , support electronics, power supply, housing , electrical connectors , and external user controls.
Note the DE-9 connector, cryptic mode switch, contrast and brightness controls at front, and the V-Size and V-Hold knobs at rear, which allow the control of the scaling and signal to CRT refresh rate synchronization respectively. Various computer display standards or display modes have been used in the history of the personal computer.
Dual-touchscreen, a display setup for computers or phones Second screen , a device (e.g. mobile device) providing an enhanced viewing experience for content on another device (e.g. a TV) See also
DisplayPort connector A DisplayPort port (top right) on a laptop from 2010, near an Ethernet port (center) and a USB port (bottom right). DisplayPort (DP) is a proprietary [a] digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA).
In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a "reader" will see a complete (though perhaps old) version of the data instead of a partially updated version of the data being created by a "writer". It is very commonly used for computer display images.