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  2. Open Source Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Virtual_Reality

    Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.

  3. Razer Inc. - Wikipedia

    en.wikipedia.org/wiki/Razer_Inc.

    [citation needed] Razer has also released a VOIP software called Razer Comms. [45] [46] The Razer DeathAdder gaming mouse introduced in 2006 is the company's most popular mouse line by sales, [47] having sold over 20 million units worldwide by June 2024. [48] Razer mice are used by around 8% of professional first-person shooter gamers. [49]

  4. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Oculus PC (Rift and Rift S) Yes [176] Yes [173] Yes [177] Yes [114] Oculus PC SDK: Oculus Mobile Yes Yes Yes Yes [178] Oculus Mobile SDK: Windows Mixed Reality: Yes, Unity 2017.2 and later [179] Yes, Unreal Engine 4 and later Yes, CryEngine Unknown Open Source Virtual Reality: Yes [180] Yes [181] Yes [182] Yes, via OpenHMD OSVR SDK

  5. Neon (light synthesizer) - Wikipedia

    en.wikipedia.org/wiki/Neon_(light_synthesizer)

    Neon is a light synthesizer developed by Jeff Minter ('Yak') and Ivan Zorzin ('Giles'). It was based on an enhanced version of the graphics engine originally to be included in Unity, which became an independent project after Unity was cancelled in 2004. A version of Neon is used as the default visualiser for the Xbox 360. [1]

  6. Psychedelia (light synthesizer) - Wikipedia

    en.wikipedia.org/wiki/Psychedelia_(light...

    He continued to develop the light synthesizer concept, designing Colourspace (1985), Trip-a-Tron (1987), Virtual Light Machine (1990, 1994, 2000 and an unreleased version in 2003) and Neon (2004). Psychedelia, along with other older Llamasoft programs, has since become public domain software. [7] Later the author released a variant for Pebble ...

  7. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    Additionally, microconsoles like Nvidia Shield Console, Amazon Fire TV, MOJO, Razer Switchblade, GamePop, GameStick, and more powerful PC-based Steam Machine consoles have attempted to compete in the video game console market; however they are seldom classified as "seventh generation" consoles.

  8. MASSIVE (software) - Wikipedia

    en.wikipedia.org/wiki/MASSIVE_(software)

    These pre-recorded animations can come from motion-capture sessions or they can be hand-animated in other 3D animation software packages. In addition to the artificial intelligence abilities of Massive , there are numerous other features, including cloth simulation, rigid body dynamics and graphics processing unit ( GPU ) based hardware rendering.

  9. Radiance (software) - Wikipedia

    en.wikipedia.org/wiki/Radiance_(software)

    It pioneered the concept of high-dynamic-range imaging, where light levels are (theoretically) open-ended values instead of a decimal proportion of a maximum (e.g. 0.0 to 1.0) or integer fraction of a maximum (0 to 255 / 255). It also implements global illumination using the Monte Carlo method to sample light falling on a point.