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A set of draft rules released by China's National Press and Public Administration (NPPA), the country's video gaming regulator, took the industry by surprise on the Friday before Christmas. Shares ...
Experts say the much-anticipated game, which generated tens of millions of dollars in presales, is a watershed moment for China’s gaming industry, which historically has been plagued with ...
Bilibili, one of China’s biggest video-sharing platforms, plunged 9.7%. Kuaishou, operator of China’s second-largest short-video app, fell 7.2%. Both companies have businesses in online gaming.
Representing roughly 25% of the worldwide video game industry revenue, China’s gaming ecosystem has surpassed the United States in market size and earned its reputation as the “Games Industry Capital of the World.” [2] [3] Beyond its economic influence, China’s role in esports and cultural exports through games underscores its growing ...
Current events; Random article; ... Video games by Chinese companies (7 C) C. ... Chinese people in the video game industry (2 C) V.
ChinaJoy website (in Chinese) The 4th China Digital Entertainment Expo & Conference (ChinaJoy) (Shanghai Cultural Information) China Digital Entertainment Expo & Conference (2010). In Show Intro. Second part. Retrieved 11 August 2010.
Total sales in the Chinese video gaming market declined to 59.7 billion yuan (US$8.23 billion) between July and September, down 19.1 per cent from 73.8 billion yuan in the same period last year ...
Duoyi Network was founded by Xu Youzhen, one of China's most well-known game designers since the early 2000s. Before founding Duoyi Network, Xu was the main designer of Fantasy Westward Journey and responsible for the architecture of the core gameplay.