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  2. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  3. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    Longest path problem [3]: ND29 Maximum bipartite subgraph or (especially with weighted edges) maximum cut. [2] [3]: GT25, ND16 Maximum common subgraph isomorphism problem [3]: GT49 Maximum independent set [3]: GT20 Maximum Induced path [3]: GT23 Minimum maximal independent set a.k.a. minimum independent dominating set [4]

  4. Gallai–Hasse–Roy–Vitaver theorem - Wikipedia

    en.wikipedia.org/wiki/Gallai–Hasse–Roy...

    A bipartite graph may be oriented from one side of the bipartition to the other. The longest path in this orientation has length one, with only two vertices. Conversely, if a graph is oriented without any three-vertex paths, then every vertex must either be a source (with no incoming edges) or a sink (with no outgoing edges) and the partition of the vertices into sources and sinks shows that ...

  5. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path.

  6. Path (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Path_(graph_theory)

    A three-dimensional hypercube graph showing a Hamiltonian path in red, and a longest induced path in bold black. In graph theory, a path in a graph is a finite or infinite sequence of edges which joins a sequence of vertices which, by most definitions, are all distinct (and since the vertices are distinct, so are the edges).

  7. Snake-in-the-box - Wikipedia

    en.wikipedia.org/wiki/Snake-in-the-box

    The path should never travel to a corner which has been marked unusable. In other words, a snake is a connected open path in the hypercube where each node connected with path, with the exception of the head (start) and the tail (finish), it has exactly two neighbors that are also in the snake. The head and the tail each have only one neighbor ...

  8. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    Consider finding a shortest path for traveling between two cities by car, as illustrated in Figure 1. Such an example is likely to exhibit optimal substructure. That is, if the shortest route from Seattle to Los Angeles passes through Portland and then Sacramento, then the shortest route from Portland to Los Angeles must pass through Sacramento too.

  9. Longest path - Wikipedia

    en.wikipedia.org/?title=Longest_path&redirect=no

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