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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    This can be seen in the following tables, the left of which shows Newton's method applied to the above f(x) = x + x 4/3 and the right of which shows Newton's method applied to f(x) = x + x 2. The quadratic convergence in iteration shown on the right is illustrated by the orders of magnitude in the distance from the iterate to the true root (0,1 ...

  4. HP 35s - Wikipedia

    en.wikipedia.org/wiki/HP_35s

    The calculator uses its logic to attempt to isolate the value of the required variable, after prompting the user for the values of the other variables. Since this process takes time, and the equation may have more than one solution, it is guided by two "guesses" which it assumes to have been provided by the user, in the stack's X register, and ...

  5. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  6. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    For example, if an integer n is known to be a perfect square, its square root can be computed by converting n to a floating-point value z, computing the approximate square root x of z with floating point, and then rounding x to the nearest integer y.

  7. Timeline of numerals and arithmetic - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_numerals_and...

    His arithmetic explains the division of fractions and the extraction of square and cubic roots (square root of 57,342; cubic root of 3, 652, 296) in an almost modern manner. [3] 12th century — Indian numerals have been modified by Persian mathematicians al-Khwārizmī to form the modern Arabic numerals (used universally in the modern world.)

  8. Timeline of scientific discoveries - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_scientific...

    By the 4th century: A square root finding algorithm with quartic convergence, known as the Bakhshali method (after the Bakhshali manuscript which records it), is discovered in India. [ 73 ] By the 4th century: The present Hindu–Arabic numeral system with place-value numerals develops in Gupta-era India, and is attested in the Bakhshali ...

  9. Timeline of mathematics - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_mathematics

    260 BC – Greece, Archimedes proved that the value of π lies between 3 + 1/7 (approx. 3.1429) and 3 + 10/71 (approx. 3.1408), that the area of a circle was equal to π multiplied by the square of the radius of the circle and that the area enclosed by a parabola and a straight line is 4/3 multiplied by the area of a triangle with equal base ...