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Samus Aran (Japanese: サムス・アラン, Hepburn: Samusu Aran) is the protagonist of the video game series Metroid by Nintendo.She was created by the Japanese video game designer Makoto Kano and introduced in the first Metroid (1986) for the Nintendo Entertainment System.
Metroid [a] is an action-adventure game franchise created by Nintendo.The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid creatures.
AM2R (Another Metroid 2 Remake) is an action-adventure game developed by Argentine programmer Milton Guasti (also known as DoctorM64) and released on August 6, 2016, Metroid ' s 30th anniversary. It was originally released for Windows .
[1] Zero Mission is the first game in the Metroid series to include a sequence in which the player controls Samus without her Power Suit. In this sequence, Samus is more vulnerable to damage, must crawl through ducts on her hands and knees without the help of her Morph Ball mode, and has a weak pistol that briefly stuns enemies as her only weapon.
Metroid is an action-adventure game in which the player controls Samus Aran in sprite-rendered two-dimensional landscapes. [failed verification] [1] [2] [3] The game takes place on the planet Zebes, a large, open-ended world with areas connected by doors and elevators. The player controls Samus as she travels through the planet's caverns and ...
Sakamoto noted that the potential for 2D games in the Metroid franchise had opened up for Nintendo following the announcement of the game. [8] [7] He expressed that he was keen to evolve some of the traditions in 2D Metroid games. [7] As a remake, he wanted to preserve some of the originality and to avoid changing things without good reason.
Other than Samus and the titular Metroids, Ridley is the only character that has appeared consistently throughout most of the games in the series (the exceptions being Metroid II: Return of Samus for the Game Boy, Metroid Prime 2: Echoes for the GameCube, Metroid Prime Hunters for the Nintendo DS, Metroid Prime: Federation Force for the ...
The appearance of Samus's suit was developed in Metroid II due to the Game Boy's greyscale display. [7] Metroid II was developed by Nintendo Research & Development 1 (Nintendo R&D1), [14] and produced by Gunpei Yokoi; they both also worked on the previous Metroid game for the Nintendo Entertainment System. [7]