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  2. File:Mercury render with Blender 02.png - Wikipedia

    en.wikipedia.org/wiki/File:Mercury_render_with...

    This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication. The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law.

  3. Big and Ugly Rendering Project - Wikipedia

    en.wikipedia.org/wiki/Big_and_Ugly_Rendering_Project

    The script lets the user input a rendering task (the file to be rendered as well as additional information), called a "session" through an XMLRPC interface on the BURP service. Since the release of Blender 2.5 Beta 3, the script has been available as an add-on in the main trunk of Blender. [8]

  4. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Features included in the LuxCoreRender 2.0+ project reboot (current version) include: [19] Microkernel pure-OpenCL "Path" render engine, supporting any number of GPUs and OpenCL-enabled CPUs concurrently. Interactive viewport rendering, including real-time material and object manipulation. Material node support.

  5. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1] Once a 3D model is generated, the graphics pipeline converts the ...

  6. Image-based modeling and rendering - Wikipedia

    en.wikipedia.org/wiki/Image-based_modeling_and...

    IBMR methods try to approximate the plenoptic function to render a novel set of two-dimensional images from another. Given the high dimensionality of this function, practical methods place constraints on the parameters in order to reduce this number (typically to 2 to 4).

  7. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    The graphics rendering pipeline ("rendering pipeline" or simply "pipeline") is the foundation of real-time graphics. [4] Its main function is to render a two-dimensional image in relation to a virtual camera, three-dimensional objects (an object that has width, length, and depth), light sources, lighting models, textures and more.

  8. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Rendering is the last step in an animation process, and gives the final appearance to the models and animation with visual effects such as shading, texture-mapping, shadows, reflections and motion blur. [1] Rendering can be split into two main categories: real-time rendering (also known as online rendering), and pre-rendering (also called ...

  9. Blue Moon Rendering Tools - Wikipedia

    en.wikipedia.org/wiki/Blue_Moon_Rendering_Tools

    Blue Moon Rendering Tools, or BMRT, was one of the most famous RenderMan-compliant photorealistic rendering systems and was a precursor to NVIDIA's Gelato renderer. [1] It was distributed as freeware. BMRT was a popular renderer with students and other people who were trying to learn the RenderMan interface.