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Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...
Players are limited to three spells and/or auras, and must strategically choose which spells or auras to equip. [2] Skills are depicted as pictograms below each character's portrait in the upper left corner of the screen and can be accessed by clicking on them. [7] The game displays potions and equipped items in a slot next to the skills slot. [7]
A mana bar or magic bar, used to keep track of a character's magic points (MP) in a video game. Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP.
[5]: 52 An Aura enters the battlefield attached to a permanent spell with the quality of its Enchant ability, and can only be attached to a permanent with that quality. [ 5 ] : 52 If an Aura is no longer attached to a permanent with the required quality (such as if the object it enchants leaves the battlefield), it is put into its owner's ...
Points were accrued by acting mysterious in the hallway (+2500 points), executing the perfect dap up (+755 points) and tripping but saving it (+10,000,000 points). Aura was first used as a ranking ...
Spellcasters can only cast a spell they know or have prepared if they have an available spell slot. This mechanic originated out of the Vancian magic system where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots".
The pay table feature of the slot machine displays all possible winning sequences for that specific slot game. On older machines and some newer reel machines, the pay table is listed on the face of the machine, usually above and below the area containing the wheels. Other video machines display the pay table when the player presses a "pay table ...
Buff is the term generically used to describe a positive status effect that affects mainly player or enemy statistics (usually cast as a spell). Debuffs are effects that may negatively impact a player character or a non-player character in some way other than reducing their hit points. Some examples of buffs and debuffs are: