enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    A constructor is a method that is called at the beginning of an object's lifetime to create and initialize the object, a process called construction (or instantiation). Initialization may include an acquisition of resources. Constructors may have parameters but usually do not return values in most languages. See the following example in Java:

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.

  5. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.

  6. Interface (Java) - Wikipedia

    en.wikipedia.org/wiki/Interface_(Java)

    An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).

  7. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    For example, at the architectural level, it may have been noted that some data has to be sorted, while at the design level, it is necessary to decide which sorting algorithm is to be used. As a further example, if an object-oriented approach is being used, then the details of the objects must be determined (attributes and methods).

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  9. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software process and software quality are closely interrelated; some unexpected facets and effects have been observed in practice. [3] Among these, another software development process has been established in open source. The adoption of these best practices known and established processes within the confines of a company is called inner source.