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Year Game Platform Developer Publisher Notes 1993: Coaster: MS-DOS: Code To Go: Walt Disney Computer Software, Inc. 1994: Theme Park: MS-DOS, Amiga, 3DO, Sega Genesis ...
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Park Beyond is a construction and management simulation video game in which the player can build their own theme parks. In the game, the player needs to build, design and manage various flat rides and roller coasters as the park's main attractions, as well as other relevant facilities such as shops and restaurants. These facilities can be ...
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. Players can choose from dozens of roller coaster types and can also build log flumes , carousels , bumper cars , haunted houses , go-karts , Ferris wheels , and ...
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Amusement parks are synonymous with so many wonderful things: fun in the sun, rollercoasters and carousels, games galore and delicious food. And all in a colorful, jubilant, family-friendly setting .
An in-game screenshot. The general premise of the game is to open, build, and successfully maintain an amusement park, similar to the RollerCoaster Tycoon series. The player must build a multitude of attractions, manage the park, and keep their guests happy. The player may hire staff to fulfil the needs of the park.
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