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Use this inline template to tag a statement that is unclear whether it states a fact or an opinion. Template parameters [Edit template data] Parameter Description Type Status Month and year date Month and year of tagging; e.g., 'January 2013', but not 'jan13' Example January 2013 Auto value {{subst:CURRENTMONTHNAME}} {{subst:CURRENTYEAR}} String suggested Section name on talk page talk 1 ...
The official limit for the main game is 555 words. Please note that this word limit for this game must not be raised or lowered. Every 100th word may be made into a new branch. However, there cannot be any sub-branches and therefore the total number of branches possible in this game are 5. Branches may contain up to 100 words maximum and 35 ...
Gibberish (sometimes Jibberish or Geta [1]) is a language game that is played in the United States and Canada by adding "idig" to the beginning of each syllable of spoken words. [2] [3] Similar games are played in many other countries. The name Gibberish refers to the nonsensical sound of words spoken according to the rules of this game. [4]
English Grammar Game Find Verb, Noun. Language Games A long summary on language games, including descriptions of many games, and an extensive bibliography. Language Games - Part 2 A follow-up summary with additional descriptions and bibliography. Nevbosh — a language game used by J. R. R. Tolkien, the inventor of Quenya and Sindarin Elvish ...
Fact Monster is an educational technology website geared towards children. [1] It is owned by Infoplease [ 1 ] and, like the Infoplease site, it contains several reference works under one umbrella, including the Columbia Encyclopedia , Random House Dictionary , an atlas and an almanac.
Word games are spoken, board, card or video games often designed to test ability with language or to explore its properties. Word games are generally used as a source of entertainment , but can additionally serve an educational purpose.
Man acting out a word in the game of charades. Charades (UK: / ʃ ə ˈ r ɑː d z /, US: / ʃ ə ˈ r eɪ d z /) [1] is a parlor or party word guessing game.Originally, the game was a dramatic form of literary charades : a single person would act out each syllable of a word or phrase in order, followed by the whole phrase together, while the rest of the group guessed.
Games magazine included Facts in Five in their "Top 100 Games" for 1980 and 1982, saying that "you can devise your own trivia games, but you won't come up with something as well put together as Facts In Five" [3] and describing the changing combinations of categories and letters as an "endlessly absorbing" challenge. [4]
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