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  2. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time. [22] [23] Shareware copies of the game were included on various Linux discs, [24] including those packed in with reference books ...

  3. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  4. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    Video-sharing sites such as YouTube have given rise to video walkthroughs using programs such as Fraps, which allows players to more easily mirror the strategies being described. These videos are re-posted to a number of sites. [1] Video game wikis are used as both strategy guides and documentation. Content is generated and edited completely by ...

  5. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Some critics believe that a good tutorial should necessarily allow the player to discover game mechanics for themselves without being told how to do them, as is the case with the original Metroid, [16] as well as Minecraft, [17] although the latter does have a set of tutorial worlds available on the Legacy Console Edition, varying based on the game version, that provide a more traditional ...

  6. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team. [ 1 ] [ 6 ] Because of the dynamic environment of game development, the document is often changed, revised and expanded as development progresses and changes in scope and direction are explored.

  7. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Reviewer Joey Sneddon of OMG Ubuntu was more positive about Unity in his review of Ubuntu 11.04, encouraging users, "Sure it's different—but different doesn't mean bad; the best thing to do is to give it a chance." He concluded that Unity on the desktop makes "better use of screen space, intuitive interface layouts and, most importantly ...

  8. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop also allows unlimited [30] one-click builds to be published on their own game hosting platform, gd.games, [31] even for free accounts. This gives game creators access to permanent URLs, creator profiles and more integrated analytics for their games. [24]

  9. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash was created by Swedish video game developer Robert Topala, known professionally as RobTop. On 6 June 2010, Topala created his first video game, Bounce Ball Thingy, on Newgrounds, developing it while he was at university studying civil engineering. He abandoned his course because he became more interested in the video game industry ...