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  2. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Some languages such as Julia include a true 32-bit Unicode character type as primitive. [24] Other languages such as JavaScript, Python, Ruby, and many dialects of BASIC do not have a primitive character type but instead add strings as a primitive data type, typically using the UTF-8 encoding. Strings with a length of one are normally used to ...

  3. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    Especially whole numbers larger than 2 53 - 1, which is the largest number JavaScript can reliably represent with the Number primitive and represented by the Number.MAX_SAFE_INTEGER constant. When dividing BigInts, the results are truncated .

  4. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    Integer, a direct representation of either the integers or the non-negative integers; Reference, sometimes erroneously referred to as a pointer or handle, is a value that refers to another value, possibly including itself; Symbol, a unique identifier; Enumerated type, a set of symbols; Complex, representation of complex numbers

  5. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Primitive data types, such as Booleans, fixed-size integers, floating-point values, and characters, are value types. Objects, in the sense of object-oriented programming, belong to reference types. Assigning to a variable of reference type simply copies the reference, whereas assigning to a variable of value type copies the value.

  6. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...

  7. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  9. Language primitive - Wikipedia

    en.wikipedia.org/wiki/Language_primitive

    A primitive is the smallest 'unit of processing' available to a programmer of a given machine, or can be an atomic element of an expression in a language. Primitives are units with a meaning, i.e., a semantic value in the language. Thus they are different from tokens in a parser, which are the minimal elements of syntax.