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High jump, in which athletes jump over horizontal bars. Long jump, where the objective is to leap horizontally as far as possible. Pole vault, in which a person uses a long, flexible pole as an aid to jump over a bar. Triple jump, the objective is to leap horizontally as far as possible, in a series of three jumps
JumpStart Kindergarten (known as Jump Ahead Starting School in the UK) is an educational video game developed by Fanfare Software and released by Knowledge Adventure on the MS-DOS platform in 1994 (v1.0).
JumpStart Preschool is a 1995 educational video game and third installment of the JumpStart franchise by Knowledge Adventure, after JumpStart Kindergarten (1994) and JumpStart 1st Grade (1995). It would later be re-released as JumpStart Preschool in August 1998 and superseded by a new title JumpStart Advanced Preschool in 2002.
JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
Chinese jump rope combines the skills of hopscotch with some of the patterns from the hand-and-string game cat's cradle. The game began in 7th-century China. In the 1960s, children in the Western hemisphere adapted the game. German-speaking children call Chinese jump rope gummitwist and British children call it elastics. The game is typically ...
JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software 's 1994 video game JumpStart Kindergarten .
A preschool (sometimes spelled as pre school or pre-school), also known as nursery school, pre-primary school, play school or creche, is an educational establishment or learning space offering early childhood education to children before they begin compulsory education at primary school. It may be publicly or privately operated, and may be ...
She is cheerful and high in physical strength, and made her debut in JumpStart Preschool. Botley: A robot who first appeared in JumpStart 3rd Grade. Like Frankie, he is virtually unchanged visually. He does not typically go on adventures with the other characters, but instead keeps things running smoothly, as well as storing and recording ...
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