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My Talking Tom is a virtual pet game released by Slovenian studio Outfit7 on 11 November 2013. [ 2 ] [ 3 ] It is similar to Pou and the fourteenth game of the Talking Tom & Friends series overall. It was the first Outfit7 game to feature the smoother animation, and to feature Talking Tom's current design.
A pet simulator (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
The first-known virtual pet was a screen-cursor chasing cat called Neko. It was rather called a "desktop pet" since at that time the term "virtual pet" did not exist. PF.Magic released the first widely popular virtual pets in 1995 with Dogz, [5] followed by Catz in the spring of 1996, eventually becoming a franchise known as Petz.
A virtual pet is an imaginary pet that, as in the real world, needs to be cared for. Such pets are usually on the Internet or in a computer game. Subcategories.
Paws and Claws: Pet Vet; Pet Club: Inu Daisuki! Pet Club: Neko Daisuki! Pet in TV; Pet Pals: Animal Doctor; Pet Society; Petz; Petz Sports: Dog Playground; Petz: Crazy Monkeyz; Petz: Dogz 2 and Catz 2; Pippa Funnell: Take the Reins; PlayStation Vita Pets; Pokémon Channel; Pokémon Red, Blue, and Yellow; Pou (video game) Pretty Pet Salon; Puppy ...
EyePet is a 2009 virtual pet video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 3. [4] The original version was originally scheduled to be released in North America on 17 November 2009, but was held back. [2]
Insaniquarium is a virtual pets simulator with a blend of elements from action, strategy, and puzzle video games. [3] [4] In the game, the player must manage a tank of guppies and other aquatic creatures, and each stage begins with two guppies in the tank. Guppies and other fish drop coins, which can be collected by the player and used to ...
Studies also show some beneficial results from electronic pets such as Sony's Aibo and Omron's NeCoRo; however, the therapeutic value of such artificial pets remains limited by the capabilities of technology. A recent solution to physical limitations of technology comes from GeriJoy, in the form of virtual pets for seniors.