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Handheld game consoles are portable video game consoles with a built-in screen and game controls and the ability to play multiple and separate video games. It does not include PDAs , smartphones , or tablet computers ; while those devices are often capable of playing games, they are not generally classified as video game consoles.
The Anbernic RG552 is a dual-boot Linux and Android-based handheld game console created in China by Anbernic. A retrogaming emulation console, it is the successor to the RG351, and is a larger console in general, about the size of a Nintendo Switch Lite. [1] It has more powerful hardware and increased screen size in a 5:3 aspect ratio.
The Caanoo had only four commercial retail games: [2] Asura Cross, Propis, Rhythmos, and Wiz Party. The Caanoo can run several applications that emulate consoles [3] or computer systems, such as DrPocketSnes for the Super NES, GnGEO for the Neo-Geo, Hu-Go for the PC Engine/TurboGrafx-16, PCSX ReArmed for original PlayStation games, MAME4all for arcade games and Picodrive for the Mega Drive ...
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The Anbernic RG351 is a Linux-based handheld game console created in China by Anbernic.The console uses a microSD card for storage and is a digital ROM-only console.It is the successor to the RG350, and has emerged as a prominent handheld console for retrogaming alongside the Retroid Pocket 2, with the screen aspect ratio of some models particularly optimized for Game Boy Advance titles.
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
The Gamate, [2] known as 超級小子 (pinyin: chāojí xiǎozi, literally "Super Boy") in Taiwan and 超级神童 (pinyin: chāojí shéntóng, literally "Super Child Prodigy") in China, is a handheld game console manufactured by Bit Corporation in the early 1990s, and released in Australia, some parts of Europe, Asia (Taiwan and China [3]), Argentina, and the United States.
The overall design is not unlike the original version of the Game Boy Advance. [3] The GP32 is based on a 133 MHz ARM 9 CPU and 8 MB of SDRAM. [3] [4] Unlike other handheld gaming systems, which tend to be proprietary cartridge-based, the GP32 uses SmartMedia cards (SMC) for storing programs and data, making it accessible for amateur developers as no further development hardware is required.
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