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  2. Turnover number - Wikipedia

    en.wikipedia.org/wiki/Turnover_number

    In enzymology, the turnover number (k cat) is defined as the limiting number of chemical conversions of substrate molecules per second that a single active site will execute for a given enzyme concentration [E T] for enzymes with two or more active sites. [1] For enzymes with a single active site, k cat is referred to as the catalytic constant. [2]

  3. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing. [5]

  4. Enzyme kinetics - Wikipedia

    en.wikipedia.org/wiki/Enzyme_kinetics

    On the other hand, the V max will decrease relative to an uninhibited enzyme. On a Lineweaver-Burk plot, the presence of a noncompetitive inhibitor is illustrated by a change in the y-intercept, defined as 1/V max. The x-intercept, defined as −1/K M, will remain the same. In competitive inhibition, the inhibitor will bind to an enzyme at the ...

  5. Mean payoff game - Wikipedia

    en.wikipedia.org/wiki/Mean_Payoff_Game

    The GKK algorithm. [5] Its main idea is to add a potential to every vertex in the graph, and slowly increase the potential on some nodes until we find the zero-mean partition. This also gives us the energy values in an energy game. Value iteration. [6] Its main idea is to give each vertex a value, and update the values via fixed point iteration.

  6. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".

  7. Incentive compatibility - Wikipedia

    en.wikipedia.org/wiki/Incentive_compatibility

    In game theory and economics, a mechanism is called incentive-compatible (IC) [1]: 415 if every participant can achieve their own best outcome by reporting their true preferences. [ 1 ] : 225 [ 2 ] For example, there is incentive compatibility if high-risk clients are better off in identifying themselves as high-risk to insurance firms , who ...

  8. Minimax theorem - Wikipedia

    en.wikipedia.org/wiki/Minimax_theorem

    The function f(x, y) = x 2 − y 2 is concave-convex.. Von Neumann's minimax theorem can be generalized to domains that are compact and convex, and to functions that are concave in their first argument and convex in their second argument (known as concave-convex functions).

  9. Information set (game theory) - Wikipedia

    en.wikipedia.org/wiki/Information_set_(game_theory)

    For a better idea on decision vertices, refer to Figure 1. If the game has perfect information, every information set contains only one member, namely the point actually reached at that stage of the game, since each player knows the exact mix of chance moves and player strategies up to the current point in the game. Otherwise, it is the case ...