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  2. GIMP - Wikipedia

    en.wikipedia.org/wiki/GIMP

    GIMP's native format XCF is designed to store all information GIMP can contain about an image; XCF is named after the eXperimental Computing Facility where GIMP was authored. Import and export capability can be extended to additional file formats by means of plug-ins. XCF file size is extended to more than 4 GB since 2.9.6 and new stable tree 2 ...

  3. Clipping path - Wikipedia

    en.wikipedia.org/wiki/Clipping_path

    Anything inside the path will be included after the clipping path is applied; anything outside the path will be omitted from the output. Applying the clipping path results in a hard (aliased) or soft (anti-aliased) edge, depending on the image editor's capabilities. Clipping path. By convention, the inside of the path is defined by its direction.

  4. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer. The result is most typically merged into the bottom layer using "simple" (b over a) alpha compositing (making the actual formula f ( a , b ) = a l p h a ( b , a ) {\displaystyle f(a,b)=alpha(b,a)} ), but other Porter ...

  5. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    2D convolution with an M × N kernel requires M × N multiplications for each sample (pixel). If the kernel is separable, then the computation can be reduced to M + N multiplications. Using separable convolutions can significantly decrease the computation by doing 1D convolution twice instead of one 2D convolution.

  6. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    The original light tracing and backwards path tracing algorithms are both special cases of these strategies. For light tracing, it is connecting the vertices of the camera path directly to the first vertex of the light path. For backwards path tracing, it is connecting the vertices of the light path to the first vertex of the camera path. In ...

  7. Adam7 algorithm - Wikipedia

    en.wikipedia.org/wiki/Adam7_algorithm

    An illustration of Adam7 interlacing over a 16×16 image An image being displayed using the Adam7 algorithm. Adam7 is an interlacing algorithm for raster images, best known as the interlacing scheme optionally used in PNG images. An Adam7 interlaced image is broken into seven subimages, which are defined by replicating this 8×8 pattern across ...

  8. Any-angle path planning - Wikipedia

    en.wikipedia.org/wiki/Any-angle_path_planning

    Any-angle path planning algorithms are pathfinding algorithms that search for a Euclidean shortest path between two points on a grid map while allowing the turns in the path to have any angle. The result is a path that cuts directly through open areas and has relatively few turns. [ 1 ]

  9. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).