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Lizard head scales, from Boulenger 1890: 168. [3]Lizard scales vary in form from tubercular to platelike, or imbricate (overlapping). These scales, which on the surface are composed of horny (keratinized) epidermis, may have bony plates underlying them; these plates are called osteoderms.
Solid texturing is a process where the texture generating function is evaluated over at each visible surface point of the model so the resulting material properties (like color, shininess or normal) depends only on their 3D position, not their parametrized 2D surface position like in traditional 2D texture mapping. Consequently, solid textures ...
In zoology, a scale (Ancient Greek: λεπίς, romanized: lepís; Latin: squāma) is a small rigid plate that grows out of an animal's skin to provide protection. In lepidopterans ( butterflies and moths ), scales are plates on the surface of the insect wing , and provide coloration.
The dorsal surface has a velvety texture with intricate markings. In addition, they also have prominent elongated scales which form a fringe on the sides of their hind toes. [ 2 ] These fringes aid with traction and speed, and help the lizard avoid sinking into loose, sandy dunes.
Squamata (/ s k w æ ˈ m eɪ t ə /, Latin squamatus, 'scaly, having scales') is the largest order of reptiles, comprising lizards and snakes.With over 12,162 species, [3] it is also the second-largest order of extant (living) vertebrates, after the perciform fish.
The species is commonly called the common rough-scaled lizard or savanna lizard. It is largely found in southern Africa. These lizards are terrestrial and found in the range of mesic savannah. The common rough-scaled lizard is medium in size and well distributed in parts of Namibia, Botswana, Zimbabwe, Angola, Tanzania, and Zambia. [1]
Tiliqua rugosa, most commonly known as the shingleback skink, stumptail skink or bobtail lizard, is a short-tailed, slow-moving species of blue-tongued skink (genus Tiliqua) endemic to Australia. It is commonly known as the shingleback or sleepy lizard .
In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1]