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  2. Katamari Damacy - Wikipedia

    en.wikipedia.org/wiki/Katamari_Damacy

    Katamari Damacy [a] (lit. ' Clump Spirit ' ) is a 2004 puzzle-action video game by Namco for the PlayStation 2 . Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million.

  3. Beautiful Katamari - Wikipedia

    en.wikipedia.org/wiki/Beautiful_Katamari

    Beautiful Katamari, released in Japan as Beautiful Katamari Damacy (ビューティフル塊魂, Byūtifuru Katamari Damashii), is a video game by Namco Bandai Games for the Xbox 360. [ 1 ] [ 2 ] Beautiful Katamari is the fourth game in the Katamari series of games following Katamari Damacy , We Love Katamari , and Me & My Katamari .

  4. Katamari Forever - Wikipedia

    en.wikipedia.org/wiki/Katamari_Forever

    Katamari Forever, known in Japan as Katamari Damacy Tribute, [a] is a video game in the Katamari series. The game was released for the PlayStation 3 console in Japan on July 23, 2009, and in September for North America, Europe, and Australia.

  5. Pac-Attack - Wikipedia

    en.wikipedia.org/wiki/Pac-Attack

    A Katamari game based on the gameplay of Pac-Attack was released on the DSiWare service for the Nintendo DSi called Korogashi Puzzle Katamari Damacy [c] made by Namco Bandai Games in 2009. Hatsune Miku was licensed to perform the ending theme.

  6. Touch My Katamari - Wikipedia

    en.wikipedia.org/wiki/Touch_My_Katamari

    Touch My Katamari, known in Japan as Katamari Damacy No-Vita (塊魂ノビータ, Katamari Damashii Nobīta [1]), is a video game in the Katamari series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012.

  7. Keita Takahashi - Wikipedia

    en.wikipedia.org/wiki/Keita_Takahashi

    The prototype of Katamari took six months to develop and led to Namco green lighting the game's full development. [3] After one and a half years of development Katamari Damacy released on March 18, 2004, for the Playstation 2. The game was a surprise hit and quickly developed a cult following over the years.

  8. Katamari - Wikipedia

    en.wikipedia.org/wiki/Katamari

    Katamari [a] is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment).The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using ...

  9. We Love Katamari - Wikipedia

    en.wikipedia.org/wiki/We_Love_Katamari

    We Love Katamari [b] is a 2005 puzzle-action video game developed and published by Namco for the PlayStation 2.It is the sequel to the 2004 sleeper hit Katamari Damacy.The player controls a diminutive character named the Prince as he rolls around an adhesive ball called a "katamari" to collect increasingly larger objects, ranging from coins to pencils to buildings, in order to build stars as ...

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