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  2. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    At launch, eFootball 2022 was panned by critics and players, who criticized the "atrocious" graphics, [444] lack of content, laggy performance and finicky controls. [444] With 92% negative reviews, it became the worst-rated game on Steam a day after launch, [445] and the lowest-rated game of 2021 on the review aggregator Metacritic. [446]

  3. Satisfactory - Wikipedia

    en.wikipedia.org/wiki/Satisfactory

    Satisfactory was made available for early access on 19 March 2019. By January 2024, the game had sold 5.5 million copies. [2] The full version of the game was released on 10 September 2024. [3] With the full release, Coffee Stain has also announced plans for a console version. [4]

  4. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    To mitigate the choppiness of poorly optimized games, players can set frame rate caps closer to their 99% percentile. [24] When a game's frame rate is different than the display's refresh rate, screen tearing can occur. Vsync mitigates this, but it caps the frame rate to the display's refresh rate, increases input lag, and introduces judder.

  5. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  6. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series .

  7. Enshittification - Wikipedia

    en.wikipedia.org/wiki/Enshittification

    The proposed (and eventually abandoned) changes to the Unity game engine's licensing model in 2023 were described by Gameindustry.biz as an example of enshittification, as the changes would have applied retroactively to projects which had already been in development for years while degrading quality for both developers and end users, while ...

  8. 2024 in video games - Wikipedia

    en.wikipedia.org/wiki/2024_in_video_games

    February 6 – Yoshitaka Murayama, 55, game designer, creator of the Suikoden series. [69] March 1 – Akira Toriyama, 68, manga creator of Dragon Ball, and character designer for games including the Dragon Quest series, Chrono Trigger and Blue Dragon. [70] March 10 – Mutsumi Inomata, 63, illustrator, character designer for the Tales series. [71]

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    lag In video games, an unintentional or unexpected delay between the start and end of a process, usually to a detrimental effect on gameplay. Lag can occur in any of the many different processes in a video game, to vastly differing effects depending on the source: Frame lag: A direct delay in the rate at which a frame is processed. This is ...