Search results
Results from the WOW.Com Content Network
The Twenty-Sided Tavern, officially Dungeons & Dragons The Twenty-Sided Tavern, [1] is an interactive, live-action roleplaying experience in the style of Dungeons & Dragons, created and conceived by David Andrew Laws, Sarah Davis Reynolds, and David Carpenter. [2]
All Dirt Cheap store locations will be closing after company announces it has filed for bankruptcy.. Court documents confirm that Dirt Cheap's parent company, Channel Control Merchants, has filed ...
[3]: 9 His short fiction story "The Quest for the Vermillion Volume" appeared in The Strategic Review Vol. II #1 (February, 1976), and was the first work of fiction that TSR published. [ 3 ] : 238, 240 Gygax credits Kuntz with "substantial ideas" in Expedition to the Barrier Peaks (1980), which was originally run as an adventure at Origins II ...
Champions of the Mists, Eye of the Wyvern, Dungeons & Dragons Adventure Game (2E AD&D), Guide to Hell, Dragon Magazine Archive CD-ROM, Return to the Keep on the Borderlands, Drizzt Do'Urden's Guide to the Underdark, Priest's Spell Compendium, Volume Three Slavers, The Apocalypse Stone, Bastion of Faith, The Dungeon of Death, Reverse Dungeon ...
For premium support please call: 800-290-4726 more ways to reach us
Dark Tower was ranked the 21st greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. [11] This is most noteworthy because Dark Tower was the only adventure module to make this list that was not produced by TSR, Inc. , the direct antecedent of Wizards of the Coast .
Dangerous Journeys was a roleplaying game created by Gary Gygax, the cocreator of the original Dungeons & Dragons system. The game was originally announced as Dangerous Dimensions but was changed to Dangerous Journeys in response to a threat of a lawsuit from TSR, Inc., the publishers of Dungeons and Dragons, and the company Gygax had cofounded, over objections that the "DD" abbreviation would ...
Earthshaker! is an adventure scenario in which the player characters try to maintain rule over a dukedom, and must stop organized groups from taking control of a gigantic mechanical humanoid from inside of it.