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  2. Character encodings in HTML - Wikipedia

    en.wikipedia.org/wiki/Character_encodings_in_HTML

    Codes from 160 to 255 can all be created using character entity names. Only a few higher-numbered codes can be created using entity names, but all can be created by decimal number character reference. Character entity references can also have the format &name; where name is a case-sensitive alphanumeric string.

  3. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  4. PrintableString - Wikipedia

    en.wikipedia.org/wiki/PrintableString

    A PrintableString is a restricted character string type in the ASN.1 notation. It is used to describe data that consists only of a specific printable subset of the ASCII character set. According to the ASN.1 Specification of basic notation, [ 1 ] the character set of PrintableString can be expressed as:

  5. C++20 - Wikipedia

    en.wikipedia.org/wiki/C++20

    string literals as template parameters; atomic smart pointers (such as std::atomic<shared_ptr<T>> and std::atomic<weak_ptr<T>>) std::to_address to convert a pointer to a raw pointer; Changes applied to the C++20 working draft in March 2018 (Jacksonville) include: [88] removing the need for typename in certain circumstances

  6. Unicode and HTML - Wikipedia

    en.wikipedia.org/wiki/Unicode_and_HTML

    Web pages authored using HyperText Markup Language may contain multilingual text represented with the Unicode universal character set.Key to the relationship between Unicode and HTML is the relationship between the "document character set", which defines the set of characters that may be present in an HTML document and assigns numbers to them, and the "external character encoding", or "charset ...

  7. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

  8. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Because System.String does not conform to STRING_8, then the assignment above is valid only if System.String converts to STRING_8. The Eiffel class STRING_8 has a conversion procedure make_from_cil for objects of type System.String. Conversion procedures are also always designated as creation procedures (similar to constructors).

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Provides a locale-independent, non-allocating, and non-throwing string conversion utilities from/to integers and floating point. <format> Added in C++20. Provides a modern way of formatting strings including std::format. <string> Provides the C++ standard string classes and templates. <string_view> Added in C++17.