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  2. Cloning - Wikipedia

    en.wikipedia.org/wiki/Cloning

    Many organisms, including aspen trees, reproduce by cloning, often creating large groups of organisms with the same DNA.One example depicted here is quaking aspen.. Cloning is the process of producing individual organisms with identical genomes, either by natural or artificial means.

  3. Mammalian reproduction - Wikipedia

    en.wikipedia.org/wiki/Mammalian_reproduction

    Sexual maturity and thus the earliest age at which mammals can reproduce varies dramatically across species. Members of the rodent family Cricetidae can reach sexual maturity in 1–2 months, e.g. the Norway lemming (Lemmus lemmus) in 39 days.

  4. Reproductive isolation - Wikipedia

    en.wikipedia.org/wiki/Reproductive_isolation

    The mechanisms of reproductive isolation are a collection of evolutionary mechanisms, behaviors and physiological processes critical for speciation.They prevent members of different species from producing offspring, or ensure that any offspring are sterile.

  5. Reinforcement (speciation) - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_(speciation)

    Reinforcement is a process of speciation where natural selection increases the reproductive isolation (further divided to pre-zygotic isolation and post-zygotic isolation) between two populations of species.

  6. UNIVAC 9000 series - Wikipedia

    en.wikipedia.org/wiki/UNIVAC_9000_series

    Univac 9400 installation. The UNIVAC 9000 series (9200, 9300, 9400, 9700) is a discontinued line of computers introduced by Sperry Rand in the mid-1960s to compete with the low end of the IBM System/360 series.

  7. Cognitive computing - Wikipedia

    en.wikipedia.org/wiki/Cognitive_computing

    Cognitive computing refers to technology platforms that, broadly speaking, are based on the scientific disciplines of artificial intelligence and signal processing.These platforms encompass machine learning, reasoning, natural language processing, speech recognition and vision (object recognition), human–computer interaction, dialog and narrative generation, among other technologies.