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Spike's only Video Game Hall of Fame award, given to The Legend of Zelda, was awarded at the 2011 awards show. [1] On November 15, 2013, Spike announced a new format under the name VGX, calling it "The next generation of the VGAs". The last award show, carrying this name, aired on December 7. [2]
The winners of the Spike Video Game Awards, hosted by Spike between 2003 and 2013, awarded the Game of the Year using an advisory council featuring over 20 journalists from media outlets. [170] The show's title was changed to VGX in 2013 before Spike TV dropped the show entirely. Host and producer Geoff Keighley created The Game Awards in 2014.
October 26, 2013 Best Newcomer The Last of Us: Won [14] Best Storytelling The Last of Us: Won Studio of the Year Naughty Dog: Won Game of the Year: The Last of Us: Nominated [47] Best Visual Design The Last of Us: Nominated Best Gaming Moment "Joel's loss" Nominated Spike VGX: December 7, 2013 Studio of the Year Naughty Dog: Won [15] Best ...
The following Category lists winners of the Spike Video Game Awards regardless of it's game, person, company, etc. The Spike Video Game Awards were a predecessor of The Game Awards . Subcategories
Pages in category "Spike Video Game Awards Game of the Year winners" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes .
Various in-game elements were recognised with awards. Trevor was named Best Character for the Official Xbox Magazine 's Game of the Year Awards 2013, [166] while Lamar Davis won the Best New Character award from Giant Bomb. [167] The music received awards from Spike VGX, [157] Hardcore Gamer [168] and The Daily Telegraph. [169]
On December 7, 2013, during the first edition of Spike's VGX award show, Naughty Dog won the Studio of the Year award for its work on The Last of Us. [28] On March 4, 2014, Uncharted lead writer Amy Hennig left the studio, [ 29 ] with Uncharted 3 director Justin Richmond and The Last of Us lead artist Nate Wells leaving soon after.
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit group with membership made up of developers, artists, and other professional in the video game industry. . They launched the Interactive Achievement Awards in 1998, and in 2002, after establishing the annual D.I.C.E. Summit (D.I.C.E. as a backronym for "Design Innovate Communicate Entertain"), renamed these as the D.I.C.E. Awar