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Satoru Iwata (Japanese: 岩田 聡, Hepburn: Iwata Satoru, December 6, 1959 – July 11, 2015) was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015.
Iwata Asks [a] is a series of interviews conducted by former Nintendo president and chief executive officer (CEO) Satoru Iwata from 2006 until his death in 2015. In these interview articles, Iwata discusses with various colleagues select details about Nintendo and other developers' video game titles, hardware, and various aspects of the company ...
Reginald Fils-Aimé was born on March 25, 1961, in The Bronx, New York City. [1] His parents had immigrated to the United States from Haiti in the 1950s due to conflicting political views of his grandparents; his paternal grandfather was a general when the Haitian military overthrew the democratically elected government, which included his maternal grandfather. [3]
Hiroshi Yamauchi (山内溥, Yamauchi Hiroshi, 7 November 1927 – 19 September 2013) was a Japanese businessman and the third president of Nintendo, joining the company on 25 April 1949 until stepping down on 24 May 2002, being succeeded by Satoru Iwata.
The story is set in 2062, [4] eight years after a great war between space colonies. The player takes on the role of Tadashi, a heavy machines operator based on Earth. After buying a worker mech for his business with his girlfriend Elina, they discover it is actually a "Metal Slader", a military grade mech used during the war.
Aonuma was born as Eiji Onozuka [1] on March 16, 1963, in Nagano Prefecture, Japan. [2] [3] He graduated from the Tokyo University of the Arts in 1988 with a master's degree in composition design, working on animated puppets called karakuri.
Hideko Hakamata, 91, fought half her life to free her brother - the world's longest serving death row inmate [Getty Images] When a court declared Iwao Hakamata innocent in September, the world's ...
Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japan.One of Sakurai's earliest experiences in the video game industry began when he worked for HAL Laboratory, where he created the character Kirby at age 19 and directed his first title, Kirby's Dream Land.