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The Perfect World Shanghai Major 2024 was the second Counter-Strike 2 Major Championship and twenty-first Counter-Strike Major overall. It was held in Shanghai, China from November 30 to December 15, 2024, and was the first Major organized by Perfect World . [ 2 ]
Counter-Strike 2 is a 2023 free-to-play tactical first-person shooter game developed and published by Valve.It is the fifth entry in the Counter-Strike series, developed as an updated version of the previous entry, Counter-Strike: Global Offensive (2012).
The PGL Major Copenhagen 2024 was the first Counter-Strike 2 Major Championship and twentieth Counter-Strike Major overall. [1] It was held in Copenhagen, Denmark at the Royal Arena from March 17 to 31, 2024. Twenty-four teams qualified from regional qualifiers for the tournament, which involved a prize pool of US$1,250,000. [2]
The first Counter-Strike 2 Major was announced to be the PGL CS2 Major Copenhagen 2024 which was held from March 17–31 in the Royal Arena. [40] On November 12, 2023, Perfect World , who are responsible for distributing Counter-Strike 2 in China, announced the second major following the release of Counter-Strike 2 , taking place in Shanghai ...
The Counter-Strike series has over 20 years of competitive history beginning with the original Counter-Strike.Tournaments for early versions of the game have been hosted since 2000, but the first prestigious international tournament was hosted in Dallas, Texas at the 2001 Cyberathlete Professional League (CPL) Winter Championship, won by the Swedish team Ninjas in Pyjamas.
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Ancient (de_ancient) was introduced to the game in a December 2020 update as part of "Operation Broken Fang". [3] The map takes place in an archeological site, likely in Central America, and was created as a homage to a previous Counter-Strike map titled de_aztec. [4]
The 1280 × 1024 resolution became popular because at 24 bit/px color depth it fits well into 4 megabytes of video RAM. [citation needed] At the time, memory was extremely expensive. Using 1280 × 1024 at 24-bit color depth allowed using 3.75 MB of video RAM, fitting nicely with VRAM chip sizes which were available at the time (4 MB):