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data variable type ref to class . create object variable ... Python: variable = class ... String representation Object copy
Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.
A:\Temp\File.txt This path points to a file with the name File.txt, located in the directory Temp, which in turn is located in the root directory of the drive A:. C:..\File.txt This path refers to a file called File.txt located in the parent directory of the current directory on drive C:. Folder\SubFolder\File.txt
The assignment statement (=) binds a name as a reference to a separate, dynamically allocated object. Variables may subsequently be rebound at any time to any object. In Python, a variable name is a generic reference holder without a fixed data type; however, it always refers to some object with a type.
In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.
The string "localhost" will attempt to access the file as UNC path \\localhost\c:\path\to\the file.txt, which will not work since the colon is not allowed in a share name. The dot "." The dot "." results in the string being passed as \\.\c:\path\to\the file.txt , which will work for local files, but not shares on the local system.
An indirect reference, such as a variable inside the program called "FileName", could be expanded by accessing a "browse for file" dialogue window, and the program code would not have to be changed if the file moved. Hard coding is especially problematic in preparing the software for translation to other languages.
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...